"Should we fear or fawn over the power we’ve prescribed to these ancient deities? After several hours of Continue?9876543210, it seems silly to have ever thought a few mumbled words before bed would have ever saved me from any sort of tragedy. Faith is ancillary. In Continue?9876543210′s world of binary code, the gods don’t care. As my first few times through the game taught me, fear is the appropriate response."
- Adam Paris, indiestatik.com |
"Continue?9876543210 is weird, foreign, and deliberately obfuscated, but forgive it. It doesn’t want you to understand; it wants you to engage incomprehensibility. Continue? is more an artifact than a game, but accept it. It needs to be read as much as played. Continue? isn’t trying to teach us about the interior lives of computers; it is trying to teach us about the interior lives of all things ending."
- J. Nicholas Geist, killscreandaily.com |
"It probably takes a certain kind of player to really appreciate how cerebral it is, but for those who can, the it’s astounding. I have never had a game evoke the thoughts and feelings that Jason Oda pulled out of me in my time with Continue?9876543210. As both a unique look into what happens to video game characters after they run out of lives, and an exploration of your own inescapable mortality, Continue?9876543210 is a compelling example of video games as an art form."
- Jerimiah Mueller, technologytell.com |