"And it is so hard, to find a good field, to lie face down in."
Continue?9876543210
IOS / STEAM / HUMBLE

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PODCAST INTERVIEWS:

Big Sushi
Built to Play

Continue?9876543210 is an artsy, philosophical indie game for IOS devices, MAC, PC, & LINUX via STEAM & Humble Bundle. --- You are a dead, failed video game character wandering through the recesses of the Random Access Memory, trying to find peace in the final moments of your existence before being deleted forever. Continue? was inspired by existential road trips into nowhere, Peruvian jungle drugs, and a brush with death while hopelessly lost in the mountains of New Mexico.

MY LIGHTNING, MY PRAYER --- What happens to dead video game characters? In the garbage dump of the Random Access Memory, you travel from town to town, meeting people who offer you their lightning and their prayer. Lightning clears the way for you to move forward and prayer builds shelters in a distant town where you must frequently hide to avoid being deleted into nothingness by the garbage collector. Along the way, you are thrust into many battle challenges, the outcome of which affects your shelters. There is ultimately, no way to escape the garbage collector, but running from it buys you time to think, wander, contemplate, and hopefully be at peace with the inevitability of your deletion. Each game randomly assigns you 1 of the 6 characters and 6 of the 11 areas. There is no set order to the stages of the game.

"Should we fear or fawn over the power we've prescribed to these ancient deities? After several hours of Continue?9876543210, it seems silly to have ever thought a few mumbled words before bed would have ever saved me from any sort of tragedy. Faith is ancillary. In Continue?9876543210's world of binary code, the gods don't care. As my first few times through the game taught me, fear is the appropriate response."

- Adam Paris, indiestatik.com

"Continue?9876543210 is weird, foreign, and deliberately obfuscated, but forgive it. It doesn't want you to understand; it wants you to engage incomprehensibility. Continue? is more an artifact than a game, but accept it. It needs to be read as much as played. Continue? isn't trying to teach us about the interior lives of computers; it is trying to teach us about the interior lives of all things ending."

- J. Nicholas Geist, killscreandaily.com

"It probably takes a certain kind of player to really appreciate how cerebral it is, but for those who can, the it's astounding. I have never had a game evoke the thoughts and feelings that Jason Oda pulled out of me in my time with Continue?9876543210. As both a unique look into what happens to video game characters after they run out of lives, and an exploration of your own inescapable mortality, Continue?9876543210 is a compelling example of video games as an art form."

- Jerimiah Mueller, technologytell.com

Billy
Layla
Kye
Eden
Maggie
Simon

 

My Lightning, My Prayer

 

 

Continue?9876543210
Indie Game - Unity
WEBSITE     STEAM     IOS     HUMBLE

Continue?9876543210 is an artsy, philosophical indie game for IOS devices, MAC, PC, & LINUX via STEAM & Humble Bundle. --- You are a dead, failed video game character wandering through the recesses of the Random Access Memory, trying to find peace in the final moments of your existence before being deleted forever. Continue? was inspired by existential road trips into nowhere, Peruvian jungle drugs, and a brush with death while hopelessly lost in the mountains of New Mexico.

MY LIGHTNING, MY PRAYER --- What happens to dead video game characters? In the garbage dump of the Random Access Memory, you travel from town to town, meeting people who offer you their lightning and their prayer. Lightning clears the way for you to move forward and prayer builds shelters in a distant town where you must frequently hide to avoid being deleted into nothingness by the garbage collector. Along the way, you are thrust into many battle challenges, the outcome of which affects your shelters. There is ultimately, no way to escape the garbage collector, but running from it buys you time to think, wander, contemplate, and hopefully be at peace with the inevitability of your deletion. Each game randomly assigns you 1 of the 6 characters and 6 of the 11 areas. There is no set order to the stages of the game."

PRESS

Should we fear or fawn over the power we've prescribed to these ancient deities? After several hours of Continue?9876543210, it seems silly to have ever thought a few mumbled words before bed would have ever saved me from any sort of tragedy. Faith is ancillary. In Continue?9876543210′s world of binary code, the gods don’t care. As my first few times through the game taught me, fear is the appropriate response. - Adam Paris, indiestatik.com

Continue?9876543210 is weird, foreign, and deliberately obfuscated, but forgive it. It doesn’t want you to understand; it wants you to engage incomprehensibility. Continue? is more an artifact than a game, but accept it. It needs to be read as much as played. Continue? isn’t trying to teach us about the interior lives of computers; it is trying to teach us about the interior lives of all things ending. - J. Nicholas Geist, killscreandaily.com

It probably takes a certain kind of player to really appreciate how cerebral it is, but for those who can, the it’s astounding. I have never had a game evoke the thoughts and feelings that Jason Oda pulled out of me in my time with Continue?9876543210. As both a unique look into what happens to video game characters after they run out of lives, and an exploration of your own inescapable mortality, Continue?9876543210 is a compelling example of video games as an art form. - Jerimiah Mueller, technologytell.com

My Lightning, My Prayer